A strictly constructed, zero-dependency Win32 C/C++ Client & Server framework featuring a GUI Payload Builder, Process Hollowing, and high-performance system administration.
Acquire Full Source CodeStop manually editing C headers. The framework includes a fully functional GUI Builder to compile custom stubs instantly. Configure DNS/IP routing, ports, and unique Mutex identifiers directly from the controller UI before generating your native payload.
Execute entirely in memory. The builder can configure the stub to perform advanced Process Hollowing, unmapping legitimate Windows processes (like `svchost.exe`) and replacing their memory space with your payload to evade disk-based analysis.
Maintain reliable access across system reboots. The generated payload can automatically clone itself to secure directories and hook into the `CurrentVersion/Run` registry key.
Advanced visual telemetry. Stream high-fidelity Remote Desktop using GDI+ compression, or tap into hardware-accelerated webcam feeds natively via the modern Media Foundation (MF) API.
The stub supports on-the-fly, dynamic DLL plugin injection into memory—allowing you to load modular features without ever recompiling.
Directly hooks into the Windows Multimedia API to stream live, raw PCM audio arrays over the network with near-zero latency for precise acoustic surveillance.
Safely push and pull massive files using optimized Chunked TCP data streams. Spawns hidden PowerShell processes to dynamically compress target folders prior to exfiltration.
The native C++ Server acts as a C2 controller and an HTTP bridge simultaneously. Route your incoming GDI+ Desktop and Media Foundation Webcam streams to port 8080, allowing secure viewing directly inside standard web browsers.
You are purchasing the fully commented C/C++ source code, the Payload Builder source, Visual Studio build configurations, and comprehensive technical documentation. Modify, rebrand, and deploy without limitations.